Resolution and Frame Rate Detailed For Battlefield 3

Only recently have we seen console footage, there have been rumours that PS3 and 360 footage made its way to E3, however we can’t be sure of this. The first official footage made its way to the TV in the United States, Jimmy Fallon got to play with the PS3 version. Read on to see the specs!

A pair of tweets on twitter by the rendering architect at DICE, Johan Andersson, has given us an insight into how we can expect this to run on consoles.

“we think huge levels, lots of players, great fx, destruction, vehicles & varied gameplay is more important than 1080p” – Johan Andersson

DICE seem to have come under fire when this comment was read by fans arround the world. Claiming other games would look better and almost being accused for not pursuing a 1080p finish. One thing people neglected was the Pre-Alpha status of everything that we have seen so far. In Johan’s words: “not everything is done yet”.

“we always do 30 fps on consoles, not possible to fit in vehicles, fx, scale and all players otherwise” – Johan Andersson

Its not often that you see a developer talking in a brutally honest way about their game, but as it has been pointed out, there is nothing to be ashamed of, it’s cutting edge programming and the developers should be proud of what they are achieving.

“99.9% of PS3 and Xbox 360 games are 720p. and a lot of them, including MW2 is way lower than that” – Johan Andersson

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