Tekken series producer, Katsuhiro Harada, told Digital Spy that the CPU inside the Wii U is a bit on the slow side, perhaps even slower than the ageing CPU inside the Xbox 360 and PS3.
“I think maybe the game is coming along smoother than most people would think, as far as the look of the game,” Harada said to Digital Spy.
“As far as graphical processing and such, it’s not much of an issue. But as far as the CPU goes, the clock is kinda low.
“I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.”
Later, when asked if the WiiU CPU was slower than that of the Xbox 360 and PS3, Harada suggested that the WiiU “Maybe a little bit.”
He continued: “For example on PS3 it was kind of difficult at first, but if you made good use of the different cores, you could split up the processing tasks and you could achieve very good effects. But this is kind of a different issue than that.”
Namco Bandai hasn’t yet told us when the Wii U version of Tekken Tag 2 will be released. Harada says he hopes it will be out “as close as possible” to the other versions set for September 14th.