“60 frames per second is, of course, what we would all like to obtain,” The Crew, creative director Julian Gerighty remarked, “but it’s such a big world, and with all the online features running, it’s just not realistic to obtain that. 30 [frames] locked is really, really good and exactly what we’ve been focussed on.”
While being a large map, Gerighty reminds us not to expect a 1:1 scale map of the USA: “It’s obviously not 1:1. If you’ve ever had a road trip even from Los Angeles to Las Vegas, it’s four or five hours away. We’re still in the business of entertainment, so what we’ve done is we’ve done a condensed version of everything. Running from San Francisco to New York will last about an hour.”
PS4 racer DriveClub, meanwhile, still runs at 30FPS despite development team Evolution targeting a 60FPS frame rate in time for launch.
The Crew launches on Xbox One, PlayStation 4 and PC early next year.