The game was originally scheduled to hit Xbox One, PS4 and PC later this year, but was delayed to let the developer “achieve the quality that will satisfy us [and] the quality gamers expect from us”.
Discussing the delay with Eurogamer, CD Projekt Red co-founder Marcin Iwinski said: “This is not our first game; we are not newbies. It’s not like ‘hey we are delaying and we’ll keep on delaying’.
“If we would think we need more time we would say ‘hey we’ll release it not in Feb but, I don’t know, June’. We made the decision at the moment we were able to judge how much time we needed, and we planned it well and it works well for us. So, no more delays.”